Hank Jolly

Lieutenant in the service of the VWP

Description:

When he appeared in session 7, Hank was level 1.

Created Using Wizards of the Coast D&DI Character Builder
  • Hank Jolly, level 1
  • Halfling, Rogue
FINAL ABILITY SCORES
  • Str 10, Con 10, Dex 20, Int 10, Wis 8, Cha 16.
Starting Ability Scores
  • Str 10, Con 10, Dex 18, Int 10, Wis 8, Cha 14.

HP: 26, Surges: 6, Surge Value: 6

AC: 19, Fort: 12, Reflex: 19, Will: 15

TRAINED SKILLS
  • Stealth, Thievery, Bluff, Diplomacy, Initmidate.
FEATS
  • 1: Skill Focus (Stealth)
POWERS
  • 1, At-Will: Sly Flourish
  • 1, At-Will: Piercing Strike
  • 1, Encounter: Positioning Strike
  • 1, Daily: Blinding Barrage
ITEMS
  • +2 Shortsword, +2 Leather, +2 Amulet of Protection
Bio:

Hank is a halfling who joined the VWP solely to get the money to travel Arcada. Here he trades weapons with the natives from his outpot, Fort Eastsky. His main goal in life is making enough money to never work again. He enjoys all the simple halfling pleasures: beer, dance, playing music and art.

After the battle against the illithid, he fled the fort with his men and Balathar.

Hank Jolly

Keygate Fremery