Keygate

First Session
"Chapter 1: Escape"
  • Players: HerrWalter, Swordfish, Tijs
  • Missing: David, MartenS, monster87
  • Experience gained/Total experience/Current level: 2250/2250/3

Several people, who had never met before, found themselves in a jail cell with each other. They were Rallin, a stubborn and philosophically inclined dwarf, Lianne Lightbringer, a beautiful yet naive maiden, Gabriël Lafleur, a happy-go-lucky scoundrel, Valgrind, an introverted bard, and a psychopathic, screeching and cursing halfling, whose name they did not ask.

After a while, the halfling was transferred from the cell and was replaced by a kinder man, Dustin the Wind. It was then that this group started to bond a bit, as they all claimed they hadn’t done anything to deserve their detainment. Seemingly, they had all been arrested while visiting Horizon after being asked their name. The exception to this was Gabriël, who had asked to be arrested. Or so he claimed.

After a few days in containment, a tiefling captain, Akmenos, announced to the group that they would be moved by train to Asgard, Windya’s state prison. He would treat them, he continued, as the dirty criminals they are. Slamming his tail to the ground with each word, he left again, leaving the group to wonder what would happen to them now.

Soon, they were chained to each other, with their hands behind their back, and then blindfolded. After being taken to a train cabin, they were chained to the wall and, seemingly, the journey they would now embark upon would be their last for awhile.

The group could overhear some of the guards as they discussed that one of the prisoners was a “Lightbringer” (which later turned out to be Lianne’s last name) and, because some strings would be pulled, would probably not serve any time at all. This enraged captain Akmenos, who roused the guards with a speech of hatred against all criminals, leading one of the guards to spit Rallin in the face. Rallin took this all stoicly, wiping himself clear on Lianne’s dress.

Suddenly, the train made a lot of noise and sudden movements. The group fell to one side of the cabin, still chained to each other and to the wall. Screaming, falling objects and breaking glass followed. The train had come off the rails. The group stayed relatively safe, since they were chained to the wall of the cabin, but when Gabriël took of his blindfold (without using his hands, of course) he saw that some of the guards hadn’t been so lucky. Two of them had died in the accident. The captain and the remaining guards were trying to hold on.

The cabin had flipped on its side, and the group decided that this was their opportunity to escape. Although not everybody was extremely eager to resist their arrest, nobody wanted to stay in the cabin, where their lives were still in danger.

Captain Akmenos rallied his guards, howling that they would not escape his grasp. A battle ensued. The group was simultaneously fighting gravity and their captors. Gabriël managed to get a hold of the keys that the captain was holding, and handily freed everybody from their chains. After this, Gabriël seemed to mostly hide it out, until the fight went awry: Akmenos had knocked Lianne unconscious. Gabriel then lunged at him and made a great slit in Akmenos’ face.

Ultimately, Rallin the dwarf killed Akmenos. In the heat of battle and with the imminent neccessity of escape, no real attention was paid to this. One guard survived the battle. The others had fallen to their deaths.

The group fled the scene, into a nearby mountain cave. From here, they could oversee the chaos: flames, wreckages and disoriented guards trying to capture the escaped prisoners. They also noticed the halfling, who had been in their cell earlier, escaping, while killing one or more guards.

The group waited until nightfall, hoping to use the cover of darkness to get past the guards. However, torches came their way and they scurried deeper into the cave. Here, they soon found some interesting runes on the cavern walls. They turned out to be in the elven script, that Lianne could read. However, she was unfamiliar with the language itself. All she could make out was a name, “Zanna”. The group decided to follow the runes, hoping they would lead them out again.

It was soon hereafter Rallin noticed they were being watched. They tried calling out to their spectators, but they didn’t react until Lianne asked them who they were in elven. The small creatures turned out to be goblin, and soon they were led to their leader, Mortacn-kos Abhel, or, as the goblin put it, “Abel for you large folk, since you’d probably have trouble with such a civilized name”. Since the goblins could only speak elven, Lianne was forced to act as a translator.

Abel made a request to the group. He claimed another band of goblins was in these caverns and they were having a terriotorial dispute. He asked the group to take out this second tribe, especially their leader, who could be recognized by his red blindfold. The group didn’t really trust these small critters, but after a while of negotiating, they made a deal: the goblins would give them each some of their selfmade weapons and armor. The group would in turn venture deeper into the cave and take a look at these other goblins. If they were really as evil as Abel claimed, they would see what they could do. Oddly, Abel agreed to these terms.

As the group entered Abel’s goblin underground village, it was clear that they were not good creatures as such. There were slaves in the village, elven slaves, who had to do dirty and hard labor for their goblin masters. The weapons and armor were must certainly not selfmade, since they were tailored for medium-size creatures. When questioned about this, Abel claimed the elves had attacked them, and so they had deserved this treatment. The group, although not happy with this, decided there wasn’t much they could do. The goblins hadn’t attacked them when they first appeared, so Abel was probably telling the truth.

The next day, the group set out upon their first quest. They left Abel’s village. As they were armed now, they had a little more confidence. However, they soon encountered a goblin scouting troop of the other tribe. These goblins attacked them on sight, and the group fought back. The creatures were fierce, but as soon as the fight turned, they showed their cowardly colours and fled. The group managed to kill them before they could warn their tribe. Lianne was again heavily wounded, and she exclaimed that these monsters had to have been extremely luck or something, as normally, she could have taken them easily. Gabriël seemed mildy amused by this, but paid no further attention to the girl’s boasting.

After a while, they found another goblin who was mistreating an elven slave. Apparently, the second tribe also had elven slaves. The group intervened and killed the goblin, thus freeing the elf. He, however, seemed unfazed by this and mindlessly stumbled on, most likely to the second goblin village, even though technically, he was now free and able to escape. The group decided to follow him.

As soon as the elf arrived at the village, he was questioned by some goblins. Apparently, he couldn’t give a very satisfying answer to their enquiry, since he was killed on the spot. As his lifeless body fell backwards to the ground, the group was now in full view of the goblin village. The group was in trouble: no way could they take all these goblins.

The cowardly goblins, however, immediately assumed the worst: if a group of five guys had come to their village voluntarily, they would have to be very strong indeed. The leader of the tribe, a hobgoblin, decided to test their mettle and released three rats, all as big as Rallin. The group fought them off. Lianne used this opportunity to scare the cowardly creatures. Calling to the power of the gods, she intimidated them with a huge attack. The goblins seemed incredibly scared, but the tribe leader put a red blinfold on and charged Lianne. The group managed to kill the leader, since the goblins were still to scared to intervene.

As soon as the leader was dead, Lianne now rallied the elven slaves of the village to rise against their oppressors. What followed can hardly be called anything else than a massacre, although the group tried their hardest to make sure no goblin civilians were hurt. Both the elves and the surviving goblins escaped.

The group, looking out on the now emptied goblin village, decided they would not return to Abel and instead continued further into the caverns. Eventually, they found a red door of indiscernable material. It could be opened, they deduced, by someone with enough arcane power. Since Valgrin wasn’t powerful enough, they backtracked a little and followed another path. After a while, they found an exit, climbed down the mountain they now found themselves on, and followed a small road in the direction of Horizon.

Gabriël claimed he could clear everybody’s name, and although the other were quite sure he couldn’t, they decided to let him take the risk. Nearby Horizon, Gabriël asked a guard to deliver a message to the VWP from him. They waited a while outside the citt limits, and incredibly, soon after a rider with a blue cloak returned. He held a letter, he said, for a Gabriël Lafleur. When Gabriël told him that he was Gabriël, the rider seemed a bit puzzled, asking Lianne if it was really so. Lianne nodded, and Gabriël took the letter.

After reading it, he was enraged and tore the letter in pieces. He screamed at Rallin that, because he had killed the tiefling officer, they could not be cleared from their ‘crimes’. Rallin, who told the rest he had never before seen a tiefling and had assumed it was a demon of sorts, apologized and was forgiven.

The group was now asking themselves: what next?

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Second Session
  • Players: HerrWalter, MartenS, Swordfish, Tijs
  • Missing: David, monster87
  • Experience gained/Total experience/Current level: 2800/5050/4

The group was now asking themselves: what next?

Rallin expressed a desire to travel to Windya to find “titans” and “angels”. Gabriël laughed it off and then told Rallin that they couldn’t, because it had been Rallin who had cut off the only way to get to Windya: the Horizon port. Both Dustin and Valgrind told the others they were happy just having their freedom back. They would gladly follow their new friends in search of adventure. Gabriël said he didn’t care either way and so everyone looked to Lianne. She told the group she was looking for an elven village so she could continue her work. As they were planning, they suddenly heard a scream form behind a hill.

Gabriël half-joked it had to be the psycho-halfling assaulting someone. When Dustin ran over to offer help, however, he saw a soldier being attacked by a zombie, an undead. Dustin screamed that he would destroy the abomination in the name of the Raven Queen, and promptly decapitated the hapless brain eater.

The soldier thanked them, then warned them to get the heck out of there, since there was an ‘elven necromancer’ coming, with an army of these zombies. With the soldier continuing on to Horizon to warn the Horizon Guards, the group asked themselves whether this was a chance to clear their name. Dustin especially was heavily in favor of helping the Horizon Guards take care of the zombies. Soon, the Guards themselves appeared, led by Murwin Holly, leader of the Guards, and the impressive Balathar Uundyr, both on horseback. When asked what they were doing between the soldiers, Lianne decided they would offer their help. A battle against an army of zombies began, with the Horizon Guard gaining the upper hand after a while.

Rallin discovered that these zombies were the former casualties of the Great Train Wreck. After defeating several zombies, Rallin also spotted a woman fleeing the battle. With her was a big, icy zombie. The group decided that it was up to them to take care of the ´elf´. It was later discovered that she was not an elf, but an eladrin. They now had to fight this Unknown Eladrin Necromancer, along with a big zombie. The fight was hard, since the necromancer used cold spells made extra effective by the zombie.

Just as Lianne worried that, since all zombies were once the victims of the train wreck, they might run into a zombified Akmenos, she felt a blade against her throat. It was Akmenos. Lianne escaped and Rallin immediately attacked him. However, Lianne then saw that Akmenos had not been zombified, but ressurected by the Raise Dead ritual. After a while, she persuaded him to join them in fighting the necromancer. His help was needed as well. Gabriël was hit in the face with a large blast of fire, knocking him unconscious. Dustin was killed by ongoing cold damage. Akmenos destroyed the zombie, while Lianne and Rallin managed to wake up Gabriël, who knocked out the necromancer.

Gabriël started arguing with Akmenos to help them revive Dustin, who had died protecting Horizon, since apparently Akmenos had friends who could revive him as well. Before Akmenos could answer, Dustin, who had been cold dead just a few seconds before, yawned as he stood up, completely unfettered. The group was amazed by this miracle, but Dustin could not provide any insight.

Dustin then accused the Windyan government in general and Akmenos in particular of racism, as he was arrested for being a werewolf (and as a shifter, Dustin found this offensive). Akmenos, as a tiefling, a race that had suffered from racism as well, seemed a bit shaken by this.

The group rejoined the fight against the zombies, while Gabriël stayed and watched the necromancer. The battle was soon won. When sergeant Holly, captain Akmenos, Balathar and the rest of the group returned to Gabriël, they found him staring at the dead body of the necromancer girl, with a knife in his hand.

Gabriël claimed the girl had been killed by a strange, cloaked rider with a large hat. Balathar prepared the Speak With Dead ritual, and they pried some information from the eladrin’s body. She had made a pact with a vampire lord, whom she met thanks to her brother. Her actions were revenge against the Windyans for attacking her mother. She didn’t know where the vampire lord or her brother were at the moment.

Holly consulted Akmenos for a bit. Akmenos then returned to Windya while Holly and Balathar talked with the group. In the end, the dwarf offered the group something for their help: Holly would find out why they were arrested. He left, promising to return within three days. Rallin created a campsite all by himself, and the group took a well deserved rest.

The next morning, it seemed Dustin had been assaulted or something. He was lying naked and wounded near the entrance to their cave. Gabriël joked this proved he was a werewolf. Dustin remained unfazed.

That afternoon, while waiting for Murwin Holly and Balathar Uundyr, the gang was assaulted by a group of terrorists, led by a halfling named Jack Smiles. Lianne was too quick for them though. Rallin, again, killed a couple of the tiefling members. After their defeat, Rallin’s behavior had intimidated Jack and so he traded some information to secure his escape. He claimed to work for LAW, a relatively unknown organization that was fighting the Windyan government. The leader of LAW was named Azhkabahn. Lianne had been their target, because she threatened the safety of the world.

After this battle, the group had a serious talk with Rallin, whose behavior against tieflings was becoming a great annoyance to them. Rallin, who had earlier agreed to not kill tieflings on sight, claimed that since the tieflings were trying to kill them, he had every right to sent them back to hell. The others tried to convince him that tieflings did not come from hell. When asked if they could name one good tiefling, Lianne gave a small history lesson. Rallin seemed unconvinced, but agreed that maybe, he jumped to conclusions a bit too soon.

Then, Murwin and Balathar returned. They said that there had been orders from higher up to arrest each of them. Murwin said he would be willing to look into this, although it required communication with far away Windya. If he had to do that, he said, he wanted the group to do something for him, also.

The group agreed to look into the whole business with the vampire lord and the brother of the eladrin girl, to see if there would be danger in the near furute for Horizon. After getting directions, food, a boat and a tent, they headed south. The group started to make their way to the eladrin lake, Lake Emerald.

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Third and Fourth Session
To The Underdark and Back
Third Session
  • Players: HerrWalter, Swordfish, Tijs, monster87
  • Missing: MartenS, David
  • Experience gained/Total experience/Current level: 1250/6300/5
Fourth Session
  • Players: HerrWalter, David, Swordfish, Tijs, monster87
  • Missing: MartenS
  • Experience gained/Total experience/Current level: 2050/8350/6

The group started to make their way to the eladrin lake, Lake Emerald.

Rallin soon discovered a river and inflated the boat all by himself. Dustin peddled upstream and so they made their way to the great lake. They entered it to find it covered in mist. They were unable to find the eladrin village, but they did find a drow girl who was being ambushed by a dark snake. Mistaking the drow for an eladrin, the group decided to help her.

After defeating the creature, the drow identified herself as Niavera Xyltyn, a drow fugitive who was now working for the eladrin captain. Her job was to protect the village and the lake from attacks from the underdark.

Niavera took them to the eladrin village, where they met Velindar Cloudshade, the elder of the village. Serving as a tolk was his daughter, Riese Cloudshade. Riese was also captain of the guard.

The eladrin turned out to be against the outlanders. Especially Riese felt so. But none of them had ever thought of willfully attacking Horizon or any of the outlanders. This was partly because Velindar was very much against such hostile actions, hoping the outlanders would be willing to learn from them.

Tyier Highwind was brought before the group. He turned out to be the father of the eladrin necromancer, Sariel Highwind, and her brother, who was called Tyar. After some persuasion, they got some clues as to what threat Tyar was to Horizon. They decided to follow his last tracks: according to his father, he vanished into the Underdark years ago. Velindar and Riese seemed to not have known this.

Using their boat to enter the Underdark via a whirlpool, the group made their way into the maze that is the Underdark. They were assisted by Niavera, who knew a bit of the underground dangers they could face. They stumbled upon one pretty quickly: a band of gnoll slavers.

Although they probably could have taken them, they put a blade to Lianne’s throat after she was knocked unconscious. The party decided to play dirty and surrender only to fight the gnolls again when they had their guard down. To no avail: Lianne was again cornered and used as bait.

The gnolls took the party to a large pit. The leader took of to find a buyer and some help (since the party had killed a few of them). Niavera, who had remained hidden, tried to rescue the others but failed because the gnoll’s hyena caught her scent. Exhausted, the party fell asleep.

Miraculously, the next morning, Niavera was out of the pit, with a rope in her hand. How she got there, she would not tell. She helped the others escape. The group decided to leave the Underdark: there was just too much danger here. After escaping, the group made their way to Horizon. Niavera accompanied them because Velindar had ordered her to listen in on the group’s report to the Horizon leader.

Once they were back in Horizon, the group told the story of the eladrin to Murwin Holly. Balathar Uundyr had left with a halfling employer a day earlier, and Holly was finding it hard to keep discipline already. He told the group all he knew about who arrested them, and gave Niavera a job under captain Akmenos.

It seemed most of the group had been arrested on orders of the VWP. The leaders of the VWP mostly denied that this was so, however. Valgrind had been arrested on orders of the Hand of Justice. Holly told the group that they were no longer criminals, at least in Horizon. He assured them, however, that whatever they were going to do now, going to Windya would get them into trouble. Both the VWP and the HoJ are big organizations, he reasoned, so they’d get arrested pretty quickly.

The group had to make a decision: would they go back to Windya to determine exactly why they were arrested, or would they try to build a new life in Arcada?

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Fifth Session
Elves versus Orcs
  • Players: HerrWalter, Swordfish, Tijs, monster87
  • Missing: David, MartenS
  • Experience gained/Total experience/Current level: 1650/10000/7

The group had to make a decision: would they go back to Windya to determine exactly why they were arrested, or would they try to build a new life in Arcada?

Evntually, they decided, Windya would have to be their destination. But because it was still quite dangerous there, they would wait for now. Lianne very much wanted to go to an elven village, and so Gabriel led the group to a bar, hoping to get some information on the location of a nearby village. Before Lianne could protest, they had entered a bar full of drunk, abrasive and harassing folk. Everybody except Gabriel himself seemed to hate it. They did however meet a nice man who offered them all a drink. It turned out he had been stalling, however. Suddenly, the bar was empty. The nice man quickly left. An old man entered. He warned to group, especially Lianne: “Stay out of Horizon or Windya. There are some who wish to harm you. It is important you stay away.” The group fled the bar afterwards and saw how several guards now came running towards the bar.

And so the group left on a whim. Lianne remembered an elven village to the east. Traveling eastward, they encountered the river again and followed it to north in search of a way to cross. They finally found a bunch of stepstones, near the coast, just past a fall.

An elf appeared from behind the fall. He interrogated the group, asking them if they were guests. He didn’t trust Niavera, but he did trust Lianne immediately. Lianne told the elf they were guests and so they entered the cave behind the fall, which turned out to be an elven village.

After introducing themselves in an elaborate, telepathic guest-welcoming ritual, Lianne started to convert the elves. She told them that they should be following the gods of Windya. She made a very convincing argument, and many elves seemed very intrigued, especially by the teachings of Sehanine. The elven shamen, Star of the North and Noon Sun, however, were not pleased. But just when things were starting to get ugly, a group of orcs attacked.

The elves used a tactic they had seemingly used before: they dropped a lot of rocks down a pit, blocking the fall entrance. However, the orcs had gunpowder (a technology they should not have by any rights) and blew up this improvised wall, attacking the elves.

The group decided they would help the elves, as they were no match for the savage orcs. It was a hardfought battle. Gabriel tried to go out through the fall, possibly to flee, possibly to see how many more there were. He found three more barrels of gunpowder, and suddenly another orc showed up, firing a strange apparatus at the barrels. The cave exploded and Gabriel was lunged into the air. The orc fled.

Gabriel and Rallin, who was also caught in the explosion, were saved by Lianne. The elven village was partly but not completely destroyed. Many elves had died protecting it. The group had survived the battle, but just barely. How had an orc attack, which the elves had apparently stopped many times before, caused such an amount of destruction?h2. Your title here…

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Sixth Session
Tracking Down the Orc Killers
  • Players: HerrWalter, Swordfish, Tijs, monster87
  • Missing: David, MartenS
  • Experience gained/Total experience/Current level: 800/10800/7

How had an orc attack, which the elves had apparently stopped many times before, caused such an amount of destruction?

The village of Falls Hut, burning, had to be evacuated. The group decided to help the panic-stricken elves. Valgrind passed out due to the smoke and shamanic fumes. Before he completely woke up, he started talking in a strange, deep, raspy voice. This is what he said:

  • A man with little knowledge of the world outside his mind
  • He is stubborn and dangerous and deceptively kind
  • A moral compass to his friends, showing them what’s wrong
  • However, he too most learn to behave morally to become strong
  • When faced with a choice to protect or to kill
  • He will also choose which role he will fill
  • The dwarf can become a dark entity of destruction and kill titans left and right
  • Or a servant of the World who knows when to talk and when to fight
  • His friends have an important role to play
  • They’ll have to guide him so that one day
  • The man will become a legend of fighting
  • This dwarf may yet become a titan

Valgrind woke up after saying this. The group took it as a prophecy, and the dwarf in question was probably Rallin. After discussing the prophecy’s meaning for a bit, the group was approached by the shaman Star of the North, who told them the other shaman, Noon Sun, had died. She and the other survivors were heading towards the safest place they knew: west, away from the orcs, towards the eladrin village of Lake Emerald. The group decided to travel east, to find the other elven village that Lianne was looking for.

Rallin led them through the Great Valley safely, until they encountered a pair of ogres. Lianne, who could speak Giant, talked to them and discovered they guarded this pass and they wanted any tresspassers to work for them. They refused and fought the ogres. One was killed, the other fled and called for help.

Knowing many orc camps lay to the north, and going back was not an option, the group fled south, after which Rallin led them back on track. After a while, Lianne recognized the enviroment and they found the elven village Lianne had sought. It had been completely destroyed.

Many elves were crucified, the elder had been mutilated, and a flag rested in his head. Lianne was completely in shock. The others tried to comfort her. They found only one survivor, a little elven boy. They decided to bring him to a nearby elven village. When they arrived there, however, it had been evacuated. Nearby runes explained all elves had fled from the Redhelmet Clan to the goliath. The redhelmets were a clan of orcs led by a newly appointed half-orc. This half-orc seemed to be the same orc who had fired his magic at the gunpowder barrels a few days earlier. The group traveled to the mountains, hoping to find the goliath.

They arrived at the mountains, where they found caverndwelling goliath. One cavern was filled with elves and Lianne made arrangements for the little elven boy. Lianne decided not to try to convert anyone in the goliath caverns. This raised some eyebrows, but nobody tried to talk her into doing it, since most elves seemed very ruffled up and the goliath were very obviously anti-religion, being completely encased in primal spirits.

The group decided to find the redhelmets. What they would do next, they did not know: it could become a covert operation, an attack, or a diplomacy mission, but first they’d try to find them. They first encountered the bluespear clan. They were treated not with hostility, but not with courtsey either.

Niavera and Lianne managed to bluff the bluespear leader that the half-orc leader had betrayed the bluespears and other clans, and that he had left and created a kingdom of his own somewhere else. The bluespear leader sent out a scout force to the redhelmets, and the group was sent with them. When they arrived at the redhelmet village, it turned out to be empty. The bluff had apparently been true! The bluespear scouts scattered, hurrying back to their village, paranoid by this apparent betrayal. Only one scout remained, who tried to keep his prisoners from fleeing. Niavera quickly intimidated him, and the last bluespear scout fled.

The group now find themselves deserted in the middle of a hostile valley, with many enemies in each direction.

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Seventh Session
Many Meetings
  • Players: HerrWalter, Swordfish, Tijs, monster87, MartenS
  • Missing: David
  • Experience gained/Total experience/Current level: 3000/13800/8

The group now find themselves deserted in the middle of a hostile valley, with many enemies in each direction.

Suddenly, they were approached by an old acquaintance, Balathar Uundyr, and his new employer, Hank Jolly. Apparently, they had been told to find the group by someone. This someone was currently at a fort named Fort Eastsky. Hank Jolly asked the group if they would help protect the fort against an incoming attack. He would reward them greatly with magical gear. The group accepted and together with the halfling and the dragonborn, they traveled east for a few days.

Taken prisoner in the fort was an enigmatic man named Sol Gazer. Apparenlty, he had trapped himself on purpose. He had been the one to tell Hank to find the group. He had no recollection of this however. When Sol tried to leave the prison, the prison spoke. It said not to free Sol until 10 o’clock the next day. The group decided to do what the lock had said, still being a bit confused after being spoken to by an inanimate object.

That evening, during a great pre-battle party hosted by Hank, someone else arrived at the fort. He said his name was General Vir. Hank Jolly was terrfied of this dangerous looking stranger, so when Vir asked who the leader was, Gabriel stepped in. Vir explained he wanted an item called the Dragontooth. His master needed it. It was in the hands of the leader of the attackers. The group didn’t really trust him, but accepted since Vir let it slip they were up against illithid. They would need all the help they could get.

The next morning, Vir left. He would form a front. The minute he left, Lianne noticed it was 10 o’clock. She freed Sol and together, they fought the few illithid who had managed to get by the general. It was a hardfought battle but thanks to their tactics and a few good hits from Rallin, the fort remained safe.

After the battle, the General was nowhere to be found. Hank told the group to keep the gear he gave them. Balathar gave a tip: the nearby gnomes had been fighting the illithid, and now they could maybe claim all illithid treasure for their own. The fort was abandoned a few days later, when a large caravan arrived to help move all the money and treasure from the fort.

The group decided to travel to the gnome settlement east.

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Eight Session
Rise Of An Army
  • Players: HerrWalter, Swordfish, Tijs, monster87
  • Missing: MartenS, David
  • Experience gained/Total experience/Current level: 4000/17800/9

The group decided to travel to the gnome settlement east.

First, Sol used a ritual to conceal their newly acquired fort. Then, they traveled east. On the way, they encountered dozens slaughtered illithid, presumably all killed by General Vir. They discovered a lot of teeth-necklaces, worn by the different leaders of the illithid, but no magical Dragontooth.

When they arrived at the gnome city, Yi-edo, they encountered two small gnome guards, carrying a lot of weapons and equipment. This picture was hilarious to Gabriel and he almost got himself killed because he couldn’t stop laughing. When the group was asked why they were here in Yi-edo, Lianne explained they had defeated the illithid and wanted to claim their riches. The gnomes were polite yet hostile, but the group was taken to their leader, Yaga Uru-noka, anyway.

Yaga was accompanied by an illithid, which made the group a bit nervous. Especially when Rallin announced they had killed a lot of them. Luckily, on discovering this, Yaga immediately backstabbed the illithid, created an artificial sun, and sent the group into a fight with the illithid council, which they barely won. This was mostly because of Lianne, who completely obliterated most of the resistance.

Yaga, surprised the group who had killed over a hundred illithid had trouble with “just a few of them” asked why it had gone so wrong. Gabriel told him they had had help the last time. However, since the group had fought instead of running away, they had won the trust of the gnome lord.

At that moment, however, a small army assembled in front of Yi-edo. At first, the gnomes were afraid the army was out to conquer their mountain city, but it turned out to be a combined army of orcs, elves and eladrin. It was led by Riese Cloudshade and the half-orc who had destroyed Falls Hut, the redhelmet chieftain, who introduced himself as Lucius Lightbringer.

Riese and Lucius asked for a private conversation with Yaga, “no outlanders”. The group waited for some hours, after which the three leaders appeared outside again. Yaga made a speech to the army, telling them the gnomes were now free of the illithid and thus would gladly join the others in the Given Land Army. The goal of this ‘GLA’? To direct the Windyans out of Arcada, by any means possible.

Gabriel asked Lucius Lightbringer why he had now apparently joined with the elves, after blowing up Falls Hut (and Gabriel) earlier. Lucius told them he was a Windyan citizen who had returned to the land of his mother. His father, Eric Lightbringer, had been a worthless father to him, and the ways of the orcs were much simpler. However, when he saw how destructive Windyan weapons could be (weapons, he claimed, he got either from LAW or the VWP), he decided to create an Arcadan Army to combat the outlanders.

The group, having won the respect of both Riese and Yaga, were given one free-pass. They could leave now and work as messengers. They would have to tell the people of Horizon to get out. Riese also gave Sol a letter he had apparently written to himself earlier. This letter gave two options:
  1. Go directly to Horizon. This was the easy way, but it was also less rewarding.
  2. Go to a cave south of Horizon to collect the paragonization orb. This was the harder and more rewarding way.

Lianne had heard of this orb before and wondered why it wasn’t in Windya. The group decided to do it the hard way, even though now their warning to Horizon would potentially come late. In this way, they implicitely told Sol they trusted him now. Traveling west for many days, they arrived back at the Emerald Lake. However, the mists around the village were gone and replaced by thunderclouds. They decided to sail to the city and look around. After some examination, it turned out the city had been taken over by a gnome called Zanna Wrass and a large army of the undead. Velindar Cloudshade had been turned into a vampire, under the control of Zanna. The group narrowly escaped Lake Emerald, almost swept away by Zanna’s great arcane magic. Lianne remembered that Zanna was the name she read earlier in the caverns of Mortacn-kos Abhel, where they had also found the sealed door.

It seemed Arcada was becoming increasingly more dangerous…

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Nineth Session
A Great Loss
  • Players: HerrWalter, Swordfish, Tijs, monster87
  • Experience gained/Total experience/Current level: 2200/20000/10

It seemed Arcada was becoming increasingly more dangerous…

The group traveled to the cave where the orb should be. They encountered John Goodwill, a dwarf and former companion of Sol. He was fighting some monsters. The group assisted him.

Goodwill had apparently been guarding the orb for Sol and, together with a letter Sol had written earlier, he was able to explain its function. When Valgrind touched the orb, he cringed and made prophecies for each member of the group, repeating the one he made for Rallin earlier. Apparently, the orb was quite potent.

Then, the group was attacked by the Hand of Justice, led by Leopold Ornolf, who was assisted by Wesel Crook. Dustin sacrificed himself so Lianne could escape. Valgrind, acting on his propecy, decided to remain with Dustin. John couldn’t escape in time. The rest fled the scene.

The group fled into the mountain caverns from which they had emerged weeks earlier. Here, they relocated the mysteriously closed door, which could only be opened by an arcane wielder of sufficient power. Oddly, Sol was able to open it. Tattoos appeared across his body for a while.

Behind the door was the private stash of Zanna Wrass, which they robbed. Along the treasure, they found a Dragon Claw. Then, Zanna’s alarm activated and, after Zanna grew increasingly bored with them, they had to fight her. As soon as she became bloodied, she fled, opening a trap door to the underdark. The group managed to escape, however.

Traveling deeper into the caverns, they found the goblin village they had destroyed earlier. It seemed all of its inhabitants had been reanimated as zombies.

One large zombie, who resembled a hobgoblin without a red headband, looked at them menacingly, grinding him teeth…

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