Campaign timeline

The year 4132

May
  • 2. Lianne Lightbringer is arrested in Horizon.
  • 4. Rallin is also arrested in the same manner. They are placed in the same cell, where they also find a dangerous, murderous halfling.
  • 7. Gabriël Lafleur is thrown in the same cell as Lianne and Rallin. Valgrind is also arrested and placed into the cell.
  • 11. The halfling is taken from the cell and switched with Dustin the Wind. Why this was done is unknown.
  • 18. Captain Akmenos takes the group to the train. Destination: Asgard.
  • 19. The train has an accident. The group escapes, as does the halfling. Akmenos is killed by Rallin.
  • 20. The escapees find a goblin named Mortacn-kos Abhel in a runemarked cave, where they defeat another goblin tribe for him.
  • 21. The group exits the cave, making their way to Horizon.
  • 23. They arrive at Horizon’s border. Gabriël tries to parley their freedom, but fails. Together with the Horizon Guards, the group fights a zombie army led by Sariel Highwind.
  • 24. They are attacked again, this time by Jack Smiles of LAW. Horizon Guards leader Murwin Holly and his friend Balathar Uundyr promise to look into the group’s arrest warrants if they find out more about the cause of the zombie army.
  • 27. The group arrives in Lake Emerald. They find the eladrin city with the help of a drow warlock. They consult the eladrin leader, Velindar Cloudshade, and find out Sariel was operating on her own, possibly influenced by her brother. Searching for this Tyar Highwind, they enter the Underdark. They are accompanied by Niavera Xyltyn, who joins them for this quest.
  • 28. The group is captured by gnolls.
  • 29. The gnoll guards are killed, but the group does not find out by whom. Now free, the group leaves the Underdark, knowing they are outmatched. They head back for Horizon.
June
  • 1. Balathar Uundyr leaves Horizon with Hank Jolly.
  • 2. The group returns to Horizon and finds out why they were arrested. Murwin Holly grants them free passage through Horizon.
  • 3. The group is warned by a strange old man not to hang around in Windya or Horizon. They travel to the east, seeking an elven village.
  • 7. They arrive in a (different) elven village called Falls Hut and help protect it against a savage and brutal attack by redhelmet orcs. The village is evactuated.
  • 8. The group travels onward to other elven villages, finding destruction and desolation all over the Great Valley.
  • 14. They find the goliath caves, where many elves are taking refuge.
  • 16. They are captured by the bluespear orcs.
  • 17. The group finds out the redhelmet orcs have left their camp. Niavera Xyltyn heads back to Lake Emerald. The rest of the group teams up with Hank Jolly and Balathar Uundyr.
  • 22. The group arrives at Fort Eastsky and meets Sol Gazer. That night, they have a party. General Vir enters the fort with the intent to help in the fight against an upcoming battle against the illithid, because the illithid leader has an artefact called the Dragontooth, which Vir’s master needs.
  • 23. General Vir leaves again. The fort is succesfully defended against an illithid attack.
  • 24. The fort is abandoned. The group travels to a gnome settlement to the east.
  • 28. They arrive at Yi-edo and battle most of the remaining illithid. In this way, the gnomes are freed. The gnomes join the Given Land Army, an army originally created by the leader of the redhelmets, Lucius Lightbringer. The group decided to find the paragonization orb.
July
  • 7. The group arrives at Lake Emerald, which has been taken over by gnome arcanist Zanna Wrass. They escape, barely.
  • 11. The group locates John Goodwill and the paragonization orb. However, Dustin, Valgrind and John are captured that same evening by the Hand of Justice, led by Leopold Ornolf and Wesel Crook.
  • 16. The group raids the private stash of Zanna Wrass.

Campaign timeline

Keygate Fremery